Grick · CR 2
Type: Monstrosity · Size: Medium · Grade: Low (capacity 10 MP) Harvest check: Medicine, Survival or a fitting tool · see Harvesting Creatures
Harvest
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Specific parts
| Part | Classification | Grade | Capacity | Check | Load · portions | Drawback damage | Ruin damage |
|---|---|---|---|---|---|---|---|
| Beak | Creature Part, Trophy | Low | 10 | Medicine or Survival 10 | medium · 1 | Bludgeoning, Force, Thunder | – |
| Grick Tentacle | Unique | Low | 10 | Medicine or Survival 10 | medium · 1 | Necrotic, Slashing | Acid, Fire |
Drawback damage: +5 DC for each listed type the creature took during the fight. Ruin damage: the part is ruined if the creature took any listed type. See Damage to parts.
Trait parts
Grade = the creature’s grade (Low), DC 10.
- Resilient Hide – from Bludgeoning/Piercing/Slashing
- Night Eyes – from Darkvision
- Ascenders – from Climb
Part descriptions
Grick Tentacle
A slimy tentacle with a nasty hooked spike at the end – nothing like a beast’s.
Good for: tentacle items (minor fit), e.g. a tentacle rod.
Statblock
Grick – SRD 5.2
Medium Aberration, Unaligned
AC 14 · HP 54 (12d8) · Speed 30 ft., Climb 30 ft.
Score Save Score Save STR 14 (+2) +2 INT 3 (−4) −4 DEX 14 (+2) +2 WIS 14 (+2) +2 CON 11 (+0) +0 CHA 5 (−3) −3 Skills Stealth +4
Senses Darkvision 60 ft.; Passive Perception 12
Languages None
CR 2 (XP 450; PB +2)
Actions
Multiattack. The grick makes one Beak attack and one Tentacles attack.
Beak. Melee Attack Roll: +4, reach 5 ft. Hit: 9 (2d6 + 2) Piercing damage.
Tentacles. Melee Attack Roll: +4, reach 5 ft. Hit: 7 (1d10 + 2) Slashing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 12) from all four tentacles.
Statblock from the System Reference Document 5.2 (CC-BY 4.0). See Credits and License.
Based on Nord Games – Foraging, Harvesting (p. 206); SRD 5.1 (size) – part descriptions rewritten in our own words.