Spy · CR 1
Type: Humanoid · Size: Medium · Grade: Low (capacity 10 MP) Harvest check: Medicine, Survival or a fitting tool · see Harvesting Creatures
Harvest
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No specific parts for this creature – only trait parts, if it has any.
Statblock
Spy – SRD 5.2
Medium or small Humanoid, Neutral
AC 12 · HP 27 (6d8) · Speed 30 ft., Climb 30 ft.
Score Save Score Save STR 10 (+0) +0 INT 12 (+1) +1 DEX 15 (+2) +2 WIS 14 (+2) +2 CON 10 (+0) +0 CHA 16 (+3) +3 Skills Deception +5, Insight +4, Investigation +5, Perception +6, Sleight of Hand +4, Stealth +6
Senses Passive Perception 16
Languages Common plus one other language
CR 1 (XP 200; PB +2)
Actions
Shortsword. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage plus 7 (2d6) Poison damage.
Hand Crossbow. Ranged Attack Roll: +4, range 30/120 ft. Hit: 5 (1d6 + 2) Piercing damage plus 7 (2d6) Poison damage.
Bonus Actions
Cunning Action. The spy takes the Dash, Disengage, or Hide action.
Statblock from the System Reference Document 5.2 (CC-BY 4.0). See Credits and License.