Mage · CR 6
Type: Humanoid · Size: Medium · Grade: Medium (capacity 100 MP) Harvest check: Medicine, Survival or a fitting tool · see Harvesting Creatures
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No specific parts for this creature – only trait parts, if it has any.
Statblock
Mage – SRD 5.2
Medium or small Humanoid, Neutral
AC 15 · HP 81 (18d8) · Speed 30 ft.
Score Save Score Save STR 9 (−1) −1 INT 17 (+3) +6 DEX 14 (+2) +2 WIS 12 (+1) +4 CON 11 (+0) +0 CHA 11 (+0) +0 Skills Arcana +6, History +6, Perception +4
Senses Passive Perception 14
Languages Common plus three other languages
CR 6 (XP 2,300; PB +3)
Actions
Multiattack. The mage makes three Arcane Burst attacks.
Arcane Burst. Melee or Ranged Attack Roll: +6, reach 5 ft. or range 120 ft. Hit: 16 (3d8 + 3) Force damage.
Spellcasting. The mage casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 14): At will: Detect Magic, Light, Mage Armor, Mage Hand, Prestidigitation · 2/Day each: Fireball, Invisibility · 1/Day each: Cone of Cold, Fly
Bonus Actions
Misty Step (3/Day). The mage casts Misty Step, using the same spellcasting ability as Spellcasting. Level 2: Misty Step
Reactions
Protective Magic (3/Day). The mage casts Counterspell or Shield in response to the spell’s trigger, using the same spellcasting ability as Spellcasting. Level 3: Counterspell · Level 1: Shield
Statblock from the System Reference Document 5.2 (CC-BY 4.0). See Credits and License.