Lightfoot Halfling · CR 0

Type: Humanoid · Size: Small · Grade: Low (capacity 10 MP) Harvest check: Medicine, Survival or a fitting tool · see Harvesting Creatures Playable race – Nord gives no CR, so it counts as CR 0. Use the grade of the actual NPC’s CR if you prefer.

Harvest

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Specific parts

PartClassificationGradeCapacityCheckTimeDrawback damageRuin damage
Soft SolesUniqueLow10Medicine or Survival 1010 minutesNecrotic, Piercing, Poison–
Strong HeartUniqueLow10Medicine or Survival 1010 minutesNecrotic, Piercing, Poison–

Drawback damage: +5 DC for each listed type the creature took during the fight. Ruin damage: the part is ruined if the creature took any listed type. See Damage to parts.

Trait parts

Grade = the creature’s grade (Low), DC 10.

Part descriptions

Soft Soles

Sensitive, supple foot soles that let lightfoot halflings move almost silently.

Good for: footwear for quiet movement (minor fit), e.g. boots of elvenkind.

Strong Heart

A halfling heart that keeps its rhythm steady when things get frightening – part of their famous courage.

Good for: items that protect against being frightened (minor fit).

Statblock

These entries are for harvesting a person of this species – there is no single statblock. Use any humanoid statblock that fits (e.g. Commoner, Guard, Mage, Knight).

Based on Nord Games – Foraging, Harvesting (p. 197) – part descriptions rewritten in our own words.