Gnome (Deep or Rock) · CR 1/2

Type: Humanoid · Size: Small · Grade: Low (capacity 10 MP) Harvest check: Medicine, Survival or a fitting tool · see Harvesting Creatures

Harvest

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Specific parts

PartClassificationGradeCapacityCheckLoad · portionsDrawback damageRuin damage
Curious Mind (Mulched, Whole)Psychotropic, Unique, Creature PartMedium100Medicine or Survival 15light · 1Necrotic, PoisonPsychic
Inquisitive HeartUniqueLow10Medicine or Survival 10light · 1Necrotic, Piercing, Poison–

Drawback damage: +5 DC for each listed type the creature took during the fight. Ruin damage: the part is ruined if the creature took any listed type. See Damage to parts.

Trait parts

Grade = the creature’s grade (Low), DC 10.

Part descriptions

Curious Mind

Bluish-grey brain tissue – the source of gnomish cleverness and invention.

Good for: potions that raise Intelligence, Wisdom or Charisma (minor fit).

Inquisitive Heart

A tiny heart, light as a feather – the source of a gnome’s endless curiosity.

Use: crush it (action, destroyed) for advantage on your next Investigation check within 1 minute.

Statblock

These entries are for harvesting a person of this species – there is no single statblock. Use any humanoid statblock that fits (e.g. Commoner, Guard, Mage, Knight).

Based on Nord Games – Foraging, Harvesting (p. 195) – part descriptions rewritten in our own words.