Cult Fanatic · CR 2

Type: Humanoid · Size: Medium · Grade: Low (capacity 10 MP) Harvest check: Medicine, Survival or a fitting tool · see Harvesting Creatures

Harvest

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Specific parts

PartClassificationGradeCapacityCheckLoad · portionsDrawback damageRuin damage
Fanatical MindPsychotropic, UniqueLow10Medicine or Survival 10light · 1Necrotic, PoisonPsychic

Drawback damage: +5 DC for each listed type the creature took during the fight. Ruin damage: the part is ruined if the creature took any listed type. See Damage to parts.

Trait parts

Grade = the creature’s grade (Low), DC 10.

Part descriptions

Fanatical Mind

Brain tissue warped and eaten away by dark magic or something beyond understanding.

Use: eat it (action) to cast augury, asking the being the cultist served. When the spell ends, make a DC 12 Wisdom save or gain a short-term madness (or another trait the GM picks).

Statblock

Based on Nord Games – Foraging, Harvesting (p. 192); SRD 5.1 (size) – part descriptions rewritten in our own words.