Berserker · CR 1/8
Type: Humanoid · Size: Medium · Grade: Low (capacity 10 MP) Harvest check: Medicine, Survival or a fitting tool · see Harvesting Creatures
Harvest
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Specific parts
| Part | Classification | Grade | Capacity | Check | Load · portions | Drawback damage | Ruin damage |
|---|---|---|---|---|---|---|---|
| Wrathful Heart | Unique | Low | 10 | Medicine or Survival 10 | light · 1 | Necrotic, Piercing, Poison | – |
Drawback damage: +5 DC for each listed type the creature took during the fight. Ruin damage: the part is ruined if the creature took any listed type. See Damage to parts.
Part descriptions
Wrathful Heart
A heart that has been flooded with rage and adrenaline again and again.
Use: in items that give advantage on attacks, it can replace any required charm, hex or ward ingredient.
Statblock
Berserker – SRD 5.2
Medium or small Humanoid, Neutral
AC 13 (hide armor) · HP 67 (9d8 + 27) · Speed 30 ft.
Score Save Score Save STR 16 (+3) +3 INT 9 (−1) −1 DEX 12 (+1) +1 WIS 11 (+0) +0 CON 17 (+3) +3 CHA 9 (−1) −1 Senses Passive Perception 10
Languages Common
CR 2 (XP 450; PB +2)
Traits
Bloodied Frenzy. While Bloodied, the berserker has Advantage on attack rolls and saving throws.
Actions
Greataxe. Melee Attack Roll: +5, reach 5 ft. Hit: 9 (1d12 + 3) Slashing damage.
Statblock from the System Reference Document 5.2 (CC-BY 4.0). See Credits and License.
Based on Nord Games – Foraging, Harvesting (p. 192); SRD 5.1 (size) – part descriptions rewritten in our own words.