Hill Giant · CR 5

Type: Giant · Size: Huge · Grade: Medium (capacity 100 MP) Harvest check: Medicine, Survival or a fitting tool · see Harvesting Creatures

Harvest

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Specific parts

PartClassificationGradeCapacityCheckLoad · portionsDrawback damageRuin damage
Colossal Heart - HillUniqueMedium100Medicine or Survival 15light · 1Necrotic, Piercing, Poison–
EntrailsUniqueLow10Medicine or Survival 10medium · 1Necrotic, Poison–
FingernailCreature Part, UniqueLow10Medicine or Survival 10medium · 1Fire, Necrotic, SlashingAcid
Giant SkullTrophy, UniqueLow10Medicine or Survival 10heavy · 1Bludgeoning, Force, Thunder–

Drawback damage: +5 DC for each listed type the creature took during the fight. Ruin damage: the part is ruined if the creature took any listed type. See Damage to parts.

Part descriptions

Colossal Heart - Hill

A leathery heart wrapped in thick yellow fat.

Use: eat it (action) for advantage on Strength checks and saves for 1 minute. Also make a DC 14 Intelligence save; on a failure your Intelligence is 5 for that minute.

Entrails

A hill giant’s leathery entrails.

Good for: a belt of hill giant strength – it is a required ingredient.

Fingernail

Shavings from a hill giant’s fingernail.

Good for: a potion of hill giant strength – it is a required ingredient.

Statblock

Based on Nord Games – Foraging, Harvesting (p. 188); SRD 5.1 (size) – part descriptions rewritten in our own words.