Sprite · CR 1/4
Type: Fey · Size: Tiny · Grade: Low (capacity 10 MP) Harvest check: Medicine, Survival or a fitting tool · see Harvesting Creatures
Harvest
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Specific parts
| Part | Classification | Grade | Capacity | Check | Time | Drawback damage | Ruin damage |
|---|---|---|---|---|---|---|---|
| Discerning Woodland Heart | Unique | Medium | 100 | Medicine or Survival 15 | 1 hour | Bludgeoning, Piercing, Slashing | Necrotic, Poison |
| Miniscule Adrenal Glands | Stimulant, Unique | Medium | 100 | Medicine or Survival 15 | 1 hour | Necrotic, Piercing, Poison | – |
| Wing | Creature Part, Trophy | Low | 10 | Medicine or Survival 10 | 1 minute | Necrotic, Slashing | Acid, Fire |
Drawback damage: +5 DC for each listed type the creature took during the fight. Ruin damage: the part is ruined if the creature took any listed type. See Damage to parts.
Trait parts
Grade = the creature’s grade (Low), DC 10.
- Aerial Locomotion Structure – from Flight (wings)
Part descriptions
Adrenal Glands
Pebble-sized glands soaked in illusion magic.
Good for: invisibility items (minor fit).
Discerning Woodland Heart
A tiny green heart that feels ice-cold to the evil, lukewarm to the neutral and warm to the good.
Use: crush it (action, destroyed) to cast detect evil and good.
Statblock
Sprite – SRD 5.2
Tiny Fey, Neutral Good
AC 15 · HP 10 (4d4) · Speed 10 ft., Fly 40 ft.
Score Save Score Save STR 3 (−4) −4 INT 14 (+2) +2 DEX 18 (+4) +4 WIS 13 (+1) +1 CON 10 (+0) +0 CHA 11 (+0) +0 Skills Perception +3, Stealth +8
Senses Passive Perception 13
Languages Common, Elvish, Sylvan
CR 1/4 (XP 50; PB +2)
Actions
Needle Sword. Melee Attack Roll: +6, reach 5 ft. Hit: 6 (1d4 + 4) Piercing damage.
Enchanting Bow. Ranged Attack Roll: +6, range 40/160 ft. Hit: 1 Piercing damage, and the target has the Charmed condition until the start of the sprite’s next turn.
Heart Sight. Charisma Saving Throw: DC 10, one creature within 5 feet the sprite can see (Celestials, Fiends, and Undead automatically fail the save). Failure: The sprite knows the target’s emotions and alignment.
Invisibility. The sprite casts Invisibility on itself, requiring no spell components and using Charisma as the spellcasting ability. Level 2: Invisibility
Statblock from the System Reference Document 5.2 (CC-BY 4.0). See Credits and License.
Based on Nord Games – Foraging, Harvesting (p. 175); SRD 5.1 (size) – part descriptions rewritten in our own words.