Magma Mephit · CR 1/2
Type: Elemental · Size: Small · Grade: Low (capacity 10 MP) Harvest check: Medicine, Survival or a fitting tool · see Harvesting Creatures
Harvest
Loading tool …
Specific parts
| Part | Classification | Grade | Capacity | Check | Load · portions | Drawback damage | Ruin damage |
|---|---|---|---|---|---|---|---|
| Smoldering Rock | Elemental (Fire) | Low | 10 | Medicine or Survival 10 | heavy · 3 | – | Cold |
Drawback damage: +5 DC for each listed type the creature took during the fight. Ruin damage: the part is ruined if the creature took any listed type. See Damage to parts.
Statblock
Magma Mephit – SRD 5.2
Small Elemental, Neutral Evil
AC 11 · HP 18 (4d6 + 4) · Speed 30 ft., Fly 30 ft.
Score Save Score Save STR 8 (−1) −1 INT 7 (−2) −2 DEX 12 (+1) +1 WIS 10 (+0) +0 CON 12 (+1) +1 CHA 10 (+0) +0 Skills Stealth +3
Vulnerabilities Cold
Immunities Fire, Poison
Condition Immunities Exhaustion, Poisoned
Senses Darkvision 60 ft.; Passive Perception 10
Languages Primordial (Ignan, Terran)
CR 1/2 (XP 100; PB +2)
Traits
Death Burst. The mephit explodes when it dies. Dexterity Saving Throw: DC 11, each creature in a 5-foot Emanation originating from the mephit. Failure: 7 (2d6) Fire damage. Success: Half damage.
Actions
Claw. Melee Attack Roll: +3, reach 5 ft. Hit: 3 (1d4 + 1) Slashing damage plus 3 (1d6) Fire damage.
Fire Breath (Recharge 6). Dexterity Saving Throw: DC 11, each creature in a 15-foot Cone. Failure: 7 (2d6) Fire damage. Success: Half damage.
Statblock from the System Reference Document 5.2 (CC-BY 4.0). See Credits and License.