Swarm of Ravens · CR 1/4
Type: Beast · Size: Medium · Grade: Low (capacity 10 MP) Harvest check: Medicine, Survival or a fitting tool · see Harvesting Creatures
Harvest
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Specific parts
| Part | Classification | Grade | Capacity | Check | Load · portions | Drawback damage | Ruin damage |
|---|---|---|---|---|---|---|---|
| Feather | Feather | Low | 10 | Medicine or Survival 10 | medium · 8 | Acid, Fire, Necrotic | – |
| Talons | Creature Part, Trophy | Low | 10 | Medicine or Survival 10 | medium · 1 | Bludgeoning, Force, Thunder | – |
Drawback damage: +5 DC for each listed type the creature took during the fight. Ruin damage: the part is ruined if the creature took any listed type. See Damage to parts.
Trait parts
Grade = the creature’s grade (Low), DC 10.
- Aerial Locomotion Structure – from Flight (wings)
Statblock
Swarm of Ravens – SRD 5.2
Medium Swarm of tiny beasts, Unaligned
AC 12 · HP 11 (2d8 + 2) · Speed 10 ft., Fly 50 ft.
Score Save Score Save STR 6 (−2) −2 INT 5 (−3) −3 DEX 14 (+2) +2 WIS 12 (+1) +1 CON 12 (+1) +1 CHA 6 (−2) −2 Skills Perception +5
Resistances Bludgeoning, Piercing, Slashing
Condition Immunities Charmed, Frightened, Grappled, Paralyzed, Petrified, Prone, Restrained, Stunned
Senses Passive Perception 15
Languages None
CR 1/4 (XP 50; PB +2)
Traits
Swarm. The swarm can occupy another creature’s space and vice versa, and the swarm can move through any opening large enough for a Tiny raven. The swarm can’t regain Hit Points or gain Temporary Hit Points.
Actions
Beaks. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage, or 2 (1d4) Piercing damage if the swarm is Bloodied.
Cacophony (Recharge 6). Wisdom Saving Throw: DC 10, one creature in the swarm’s space. Failure: The target has the Deafened condition until the start of the swarm’s next turn. While Deafened, the target also has Disadvantage on ability checks and attack rolls.
Statblock from the System Reference Document 5.2 (CC-BY 4.0). See Credits and License.