Scorpion · CR 0
Type: Beast · Size: Tiny · Grade: Low (capacity 10 MP) Harvest check: Medicine, Survival or a fitting tool · see Harvesting Creatures
Harvest
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Specific parts
| Part | Classification | Grade | Capacity | Check | Load · portions | Drawback damage | Ruin damage |
|---|---|---|---|---|---|---|---|
| Stinger | Creature Part, Toxin | Low | 10 | Medicine or Survival 10 | medium · 1 | Bludgeoning, Force, Thunder | – |
Drawback damage: +5 DC for each listed type the creature took during the fight. Ruin damage: the part is ruined if the creature took any listed type. See Damage to parts.
Trait parts
Grade = the creature’s grade (Low), DC 10.
- Ossicle Bones – from Blindsight
Statblock
Scorpion – SRD 5.2
Tiny Beast, Unaligned
AC 11 · HP 1 (1d4 - 1) · Speed 10 ft.
Score Save Score Save STR 2 (−4) −4 INT 1 (−5) −5 DEX 11 (+0) +0 WIS 8 (−1) −1 CON 8 (−1) −1 CHA 2 (−4) −4 Senses Blindsight 10 ft.; Passive Perception 9
Languages None
CR 0 (XP 10; PB +2)
Actions
Sting. Melee Attack Roll: +2, reach 5 ft. Hit: 1 Piercing damage plus 3 (1d6) Poison damage.
Statblock from the System Reference Document 5.2 (CC-BY 4.0). See Credits and License.