Octopus · CR 0
Type: Beast · Size: Small · Grade: Low (capacity 10 MP) Harvest check: Medicine, Survival or a fitting tool · see Harvesting Creatures
Harvest
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Specific parts
| Part | Classification | Grade | Capacity | Check | Load · portions | Drawback damage | Ruin damage |
|---|---|---|---|---|---|---|---|
| Ink Glands | Pigment | Low | 10 | Medicine or Survival 10 | light · 1 | Fire, Piercing | – |
| Tentacle | Creature Part, Trophy, Unique | Low | 10 | Medicine or Survival 10 | medium · 1 | Necrotic, Slashing | Acid, Fire |
Drawback damage: +5 DC for each listed type the creature took during the fight. Ruin damage: the part is ruined if the creature took any listed type. See Damage to parts.
Trait parts
Grade = the creature’s grade (Low), DC 10.
- Night Eyes – from Darkvision
- Aquatic Locomotion Structure – from Swim
Part descriptions
Tentacle
A slimy tentacle with suckers, one of many the creature grips with.
Good for: a tentacle rod – it is a required ingredient.
Statblock
Octopus – SRD 5.1
Small Beast, Unaligned
AC 12 · HP 3 (1d6) · Speed 5 ft., Swim 30 ft.
Score Save Score Save STR 4 (−3) −3 INT 3 (−4) −4 DEX 15 (+2) +2 WIS 10 (+0) +0 CON 11 (+0) +0 CHA 4 (−3) −3 Skills Perception +2, Stealth +4
Senses Darkvision 30 ft.; Passive Perception 12
Languages None
CR 0 (XP 10; PB +2)
Traits
Hold Breath. While out of water, the octopus can hold its breath for 30 minutes.
Underwater Camouflage. The octopus has advantage on Dexterity (Stealth) checks made while underwater.
Water Breathing. The octopus can breathe only underwater.
Actions
Tentacles. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage, and the target is grappled (escape DC 10). Until this grapple ends, the octopus can’t use its tentacles on another target.
Ink Cloud (Recharges after a Short or Long Rest). A 5-foot-radius cloud of ink extends all around the octopus if it is underwater. The area is heavily obscured for 1 minute, although a significant current can disperse the ink. After releasing the ink, the octopus can use the Dash action as a bonus action.
Statblock from the System Reference Document 5.1 (CC-BY 4.0). See Credits and License.
Based on Nord Games – Foraging, Harvesting (p. 121); SRD 5.1 (size) – part descriptions rewritten in our own words.