Goat · CR 0
Type: Beast · Size: Medium · Grade: Low (capacity 10 MP) Harvest check: Medicine, Survival or a fitting tool · see Harvesting Creatures
Harvest
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Specific parts
| Part | Classification | Grade | Capacity | Check | Load · portions | Drawback damage | Ruin damage |
|---|---|---|---|---|---|---|---|
| Horn | Creature Part, Trophy | Low | 10 | Medicine or Survival 10 | medium · 1 | Bludgeoning, Force, Thunder | – |
Drawback damage: +5 DC for each listed type the creature took during the fight. Ruin damage: the part is ruined if the creature took any listed type. See Damage to parts.
Statblock
Goat – SRD 5.2
Medium Beast, Unaligned
AC 10 · HP 4 (1d8) · Speed 40 ft., Climb 30 ft.
Score Save Score Save STR 11 (+0) +2 INT 2 (−4) −4 DEX 10 (+0) +0 WIS 10 (+0) +0 CON 11 (+0) +0 CHA 5 (−3) −3 Skills Perception +2
Senses Darkvision 60 ft.; Passive Perception 12
Languages None
CR 0 (XP 10; PB +2)
Actions
Ram. Melee Attack Roll: +2, reach 5 ft. Hit: 1 Bludgeoning damage, or 2 (1d4) Bludgeoning damage if the goat moved 20+ feet straight toward the target immediately before the hit.
Statblock from the System Reference Document 5.2 (CC-BY 4.0). See Credits and License.