Giant Shark · CR 5
Type: Beast · Size: Huge · Grade: Medium (capacity 100 MP) Harvest check: Medicine, Survival or a fitting tool · see Harvesting Creatures
Harvest
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Specific parts
| Part | Classification | Grade | Capacity | Check | Load · portions | Drawback damage | Ruin damage |
|---|---|---|---|---|---|---|---|
| Teeth | Creature Part, Trophy | Low | 10 | Medicine or Survival 10 | medium · 1 | Bludgeoning, Force, Thunder | – |
| Simple Gills | Unique | Medium | 100 | Medicine or Survival 15 | light · 1 | Necrotic, Slashing | Acid |
Drawback damage: +5 DC for each listed type the creature took during the fight. Ruin damage: the part is ruined if the creature took any listed type. See Damage to parts.
Trait parts
Grade = the creature’s grade (Medium), DC 15.
- Ossicle Bones – from Blindsight
- Aquatic Locomotion Structure – from Swim
Part descriptions
Simple Gills
Layered, feathery membranes that let a creature breathe underwater.
Good for: water-breathing items (minor fit).
Statblock
Giant Shark – SRD 5.2
Huge Beast, Unaligned
AC 13 · HP 92 (8d12 + 40) · Speed 5 ft., Swim 60 ft.
Score Save Score Save STR 23 (+6) +6 INT 1 (−5) −5 DEX 11 (+0) +0 WIS 10 (+0) +0 CON 21 (+5) +5 CHA 5 (−3) −3 Skills Perception +3
Senses Blindsight 60 ft.; Passive Perception 13
Languages None
CR 5 (XP 1,800; PB +3)
Traits
Water Breathing. The shark can breathe only underwater.
Actions
Multiattack. The shark makes two Bite attacks.
Bite. Melee Attack Roll: +9 (with Advantage if the target doesn’t have all its Hit Points), reach 5 ft. Hit: 22 (3d10 + 6) Piercing damage.
Statblock from the System Reference Document 5.2 (CC-BY 4.0). See Credits and License.
Based on Nord Games – Foraging, Harvesting (p. 117); SRD 5.1 (size) – part descriptions rewritten in our own words.