Elk · CR 1/4
Type: Beast · Size: Large · Grade: Low (capacity 10 MP) Harvest check: Medicine, Survival or a fitting tool · see Harvesting Creatures
Harvest
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Specific parts
| Part | Classification | Grade | Capacity | Check | Time | Drawback damage | Ruin damage |
|---|---|---|---|---|---|---|---|
| Antler | Creature Part, Trophy | Low | 10 | Medicine or Survival 10 | 10 minutes | Bludgeoning, Force, Thunder | – |
Drawback damage: +5 DC for each listed type the creature took during the fight. Ruin damage: the part is ruined if the creature took any listed type. See Damage to parts.
Statblock
Elk – SRD 5.2
Large Beast, Unaligned
AC 10 · HP 11 (2d10) · Speed 50 ft.
Score Save Score Save STR 16 (+3) +3 INT 2 (−4) −4 DEX 10 (+0) +0 WIS 10 (+0) +0 CON 11 (+0) +0 CHA 6 (−2) −2 Skills Perception +2
Senses Darkvision 60 ft.; Passive Perception 12
Languages None
CR 1/4 (XP 50; PB +2)
Actions
Ram. Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Bludgeoning damage. If the target is a Large or smaller creature and the elk moved 20+ feet straight toward it immediately before the hit, the target takes an extra 3 (1d6) Bludgeoning damage and has the Prone condition.
Statblock from the System Reference Document 5.2 (CC-BY 4.0). See Credits and License.